Rough Ground

In this post, Alan Jacobs reiterates things he’s said in previous posts that informed my most recent newsletter.

I’m basically repeating here the message of Nick Carr’s book The Glass Cage, and much of Matt Crawford’s work, and more than a few of my earlier essays, but: automation deskills. Art that hasn’t been taken through the long slow process of developmental demonstration — art that has shied from resistance and pursued “the smooth things” — will suffer, will settle for the predictable and palatable, will be boring. And the exercise of hard-won human skills is a good thing in itself, regardless of what “product” it leads to.

The link is worth following if only to see the difference between the architectural sketches of Frank Lloyd Wright and Frank Gehry.

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